❋ Researching

diverse sizing, digital fashion, tech apparel design research forecasting, & market research

diverse sizing in fashion research

fitting garments on different models

comparing physical fittings with digital twins

Due to ethics and model privacy concerns, photos with real models will not be shared. My research work surrounding diverse sizing primarily involves understanding how digital technologies like CLO3D can help make sizing more inclusive. The next phase of the project will delve more into design and patterning strategies for plus sizes.

Garments were sewn and fitted on three diverse models, then digital twins were created to allow for comparison. This phase of the project allowed for a better understanding of how 3D modelling compares to real-life and how it can be good (or not) for developing garments for different body shapes. A grid system was applied to garments to allow for accurate analysis of garment distortion.

sewing physical garments for diverse bodies

3d garments x motion capture research

clo3d garments

Through my research work with the Pacific Coastal Computing Association, my team and I explored the potential that digital CLO3D garments pose in the realm of motion capture and real-time animation.

My role throughout the project was to interpret my project manager’s requests to design and produce 3D garments in CLO3D that could be brought into UnReal Engine for experimentation. Using my 3D garments, my rigging artist team member created this video using MoCap movements.

Clo3d designs and motion capture in unreal engine

technical apparel design research

Trend Forecasting

Market research